19002
Flynn Bundy
@quix #19002
AI things at AWS
154 Follower 51 Following
Aggregated entity via AI interfaces is da way
Why do testnet faucets exist? The owner company can just act as a paymaster and sponsor all transactions (see base smart wallet). What am I missing here?
Looking forward to being in Brussels for EthCC next week. See you there fellow hackooors. 🇧🇪
I’m building Gangs of Metacadia, a strategy PvP game on Base that dynamically integrates AI for dialog and audio elements. This week we shipped dev update v6 - https://www.youtube.com/watch?v=Kz0M725VoJQ
This week we shipped update 6 of Gangs of Metacadia (GoM) - we have built out an items and inventory system to the game where we dynamically generate items (images/stats) with AI on the fly using Claude Sonnet 3.5. Getting closer to beta testing phase now. https://www.youtube.com/watch?v=Kz0M725VoJQ
This week my team and I shipped dev update 5 on Gangs of Metacadia which is a strategy/pvp game we’re building on base. https://www.youtube.com/watch?v=iKXZGkW7pdc
This week we released dev update 5 of the Gangs of Metacadia game we are building. https://www.youtube.com/watch?v=iKXZGkW7pdc
This week I’m showing the continued development of Gangs of Metacadia on Base.
https://youtu.be/0bDhnqQwCCs?si=kyg_kRJHwNBtLWFi
https://youtu.be/0bDhnqQwCCs?si=kyg_kRJHwNBtLWFi
Open source creates diversity.
I will be in Prague for Eth Prague talking about Gitpaid and how we’re reinventing open source contributions. If you’re interested in catching up and having a beer hit me up! 🙌
I’ll be talking at BASEdam about how to build an on chain strategy game. You can also follow my journey on YouTube
https://youtu.be/rdYuOIqmyDg?si=hwNwGTc9swnxIv90
https://youtu.be/rdYuOIqmyDg?si=hwNwGTc9swnxIv90
Waking up on the weekend like
This week I started building Gangs of Metacadia - a strategy game where
rival gangs fight for control of a cyberpunk inspired neon futuristic city. https://www.youtube.com/watch?v=rdYuOIqmyDg
rival gangs fight for control of a cyberpunk inspired neon futuristic city. https://www.youtube.com/watch?v=rdYuOIqmyDg
Building an onchain strategy game at the moment and I must say it’s an incredibly fun journey. imagine world pvp but with a rich story and more game theory applied.
Uniswap needs to come up with some sort of verified token, I’ve monitored PairCreated events the last 3 days and they are 99.7% automated rugs that fund with a few dollars, hope someone buys in, then remove liquidity. Over and over again. Probably makes up for a lot of “fake” traffic on L2s.
This week I built the last features for closed-beta testing GitPaid - after winning the Eth Global hackathon in London with our idea it’s now getting to see the light of day. GitPaid is simply the easiest way for developers to earn while contributing to open source software on GitHub. Hit me up for a demo 🍻
This is what peak performance looks like.
The team has been going deeeeeep on the GitHub graphql api to really make GitPaid the best possible user experience it can be. We’re super excited to be able to start testing with smaller groups over the coming weeks to refine our approach where needed and gather feedback. Can’t wait to see the first issues solved!
Week 1 complete of “unhackifying” GitPaid after presenting it at Eth London. Riding that feeling you get when you know your onto something big 🙌
So excited to see where this goes, driven to connect builders to opportunities
Is there a monthly call where devs get together and show what they’re working on? I find myself really wanting to show off our latest product but I also want to see what other folks are building.
When making programmatic transactions with something like geth/ethers what are some best seen patterns for jitter/retrying based on failures?
Yo eigenlayer makes no sense from a “normie” developer perspective. Anyone got a practical example of something they would build on top of eigenDA?