
gamedev
/gamedev228
Crafting worlds through game design 🎮
Gaming Industry Is Struggling. 🎮
These two posts really highlight the issue:
Most game developers now aim to make games addictive,
not fun or entertaining.
That’s the problem.
These two posts really highlight the issue:
Most game developers now aim to make games addictive,
not fun or entertaining.
That’s the problem.
3D Modeling is one of the most exhausting things in game development, I can't wait till we have a good AI alternative
🚨 1 Billion Users? Not So Fast.
If we bring 1 billion users into Web3 today, we won’t just be scaling innovation—we’ll be feeding the scammers.
📉 2023 global scam losses: $1 TRILLION
💸 2023 Web3 scam losses: $30 BILLION
🔮 Projected by 2026 with 1B users: $150 BILLION in scam-related losses
Before we scale, we need education.
📚 1. We Need Education Before Abstraction
Simplifying the UX is great, but it’s not enough. People also need to be taught:
🔵 How to spot scams
🔵 Basics of cybersecurity
🔵 Ethics and values in digital spaces
Web3 companies should allocate real budgets to educational initiatives—not just UX polish.
I'm personally building an educational game that tackles scams through storytelling:
👉 https://www.mindattic.io/plankton
But I can't do it alone—collaborators and support welcome.
If we bring 1 billion users into Web3 today, we won’t just be scaling innovation—we’ll be feeding the scammers.
📉 2023 global scam losses: $1 TRILLION
💸 2023 Web3 scam losses: $30 BILLION
🔮 Projected by 2026 with 1B users: $150 BILLION in scam-related losses
Before we scale, we need education.
📚 1. We Need Education Before Abstraction
Simplifying the UX is great, but it’s not enough. People also need to be taught:
🔵 How to spot scams
🔵 Basics of cybersecurity
🔵 Ethics and values in digital spaces
Web3 companies should allocate real budgets to educational initiatives—not just UX polish.
I'm personally building an educational game that tackles scams through storytelling:
👉 https://www.mindattic.io/plankton
But I can't do it alone—collaborators and support welcome.
Using ray tracing to efficiently simulate echoes, sound muffling, permeation and directions of ambient sounds in 3D environments.
https://youtu.be/u6EuAUjq92k
https://youtu.be/u6EuAUjq92k
I'm having an idea for a game and currently searching for an iconic duo of rival factions, like Angels and Demons.
Do you have any suggestion about that? 🤔
Thinking about a faction you'd love to be part of may help in this.
Ever dreamt about being a Demon fighting Angels? Ahah
Do you have any suggestion about that? 🤔
Thinking about a faction you'd love to be part of may help in this.
Ever dreamt about being a Demon fighting Angels? Ahah
This is always such a handy tool for me when I’m working on new projects. Putting it up here for anyone that needs some inspiration
https://www.gameuidatabase.com/index.php
https://www.gameuidatabase.com/index.php
Starting to share my game dev journey! With Grok , we’ve done 50k dialogue chars & 1500 lines of code in just days. Insane pace! 🦾😎
Always dreamed of building a game from scratch - now it’s real. Grok’s my co-dev, and we’re just getting started. What’s next? Stay tuned! 😋
Always dreamed of building a game from scratch - now it’s real. Grok’s my co-dev, and we’re just getting started. What’s next? Stay tuned! 😋
https://localthunk.com/blog/balatro-timeline-3aarh really great read, lots of funny mini-stories in there.
Check out some concept artwork from our upcoming @base title, Based Gooeys! 🔥👀
Apart from development, a lot of time is often spent on artwork and assets, perhaps even moreso than on the actual code!
A game is nothing without a rich and beautiful environment full of life and characters.
Apart from development, a lot of time is often spent on artwork and assets, perhaps even moreso than on the actual code!
A game is nothing without a rich and beautiful environment full of life and characters.
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Brackeys 2025 Game Jam has begun. I spent the last two weeks learning game development in Godot and this week I put those skills to the test!
The plan right now is to make a game about an abandoned robot who adopts stray cats and strives to keep a perfectly clean house. But the cats make that very difficult.
The plan right now is to make a game about an abandoned robot who adopts stray cats and strives to keep a perfectly clean house. But the cats make that very difficult.


Writing a tool to understand 40mil lines of unreal engine c++ in seconds. Stay tuned.