235128
Blockheim
@blockheim #235128
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๐ฎ Just scored 16896 points on 2048 in the Farcade!
๐ฎ Just scored 33 points on Tower Blocks in the Farcade!
"hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm this is a hmm"
If I yoink 96 times a day for 18 days I can get to #1
Used to be obsessed with this game as a kid. Is there a frame out there that does this?
Great frames so far! thought I'd share a few tips to help those looking to improve the experience or looking to get started. Long thread
1. Progress/Activity Indicators: Use them after a user takes an action to indicate that something is going on. Here is a quick recap of a few examples
1. Progress/Activity Indicators: Use them after a user takes an action to indicate that something is going on. Here is a quick recap of a few examples
Here is a list of designers to follow. Will keep updating it throughout the week.
If youโre working on frames v2 get some feedback from these folks to get something โจ out there
https://warpcast.com/blockheim/pack/Designers-05wv4z https://warpcast.com/blockheim/pack/Designers-05wv4z
If youโre working on frames v2 get some feedback from these folks to get something โจ out there
https://warpcast.com/blockheim/pack/Designers-05wv4z https://warpcast.com/blockheim/pack/Designers-05wv4z
Evaluating aspect ratios for Frames V2 preview:
The current 1.91:1 standard doesnโt meet all buildersโ needs, so weโre considering 5:4 or 3:2 as alternatives ๐ผ๏ธ.
Screenshot of the variants is attached. Let us know which works best for your use case๐
The current 1.91:1 standard doesnโt meet all buildersโ needs, so weโre considering 5:4 or 3:2 as alternatives ๐ผ๏ธ.
Screenshot of the variants is attached. Let us know which works best for your use case๐
An amazing human and a huge loss for the design community
https://www.designerfund.com/page/RememberingEnriqueAllen
https://www.designerfund.com/page/RememberingEnriqueAllen
2024-11-06 - Virtual Reality and Augmented Reality
220 points
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220 points
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What are some of the most interesting frames you interacted with? What was annoying about it?
how the new figma ui looks and feels like
Today, we design with excalidraw ๐ซก
@six brought to my attention that /feedback channel is low key underrated.
So here is the first call to join the channel and share what you're working on to get feedback
Link to join (will be available for a limited time)
And a gentle reminder to keep the feedback constructive
https://warpcast.com/~/channel/feedback/join?inviteCode=ctVshKzzeRjUyLPLRhQQJA
So here is the first call to join the channel and share what you're working on to get feedback
Link to join (will be available for a limited time)
And a gentle reminder to keep the feedback constructive
https://warpcast.com/~/channel/feedback/join?inviteCode=ctVshKzzeRjUyLPLRhQQJA
Hereโs a quick behind-the-scenes summary of all these variations and how we arrived at the final design.
We went through 3 phases in this process:
โจPhase 1โจ
Main priority was updating channel labels (low risk, as we could always revert to this version if Phase 2 didnโt work out).
We tested a few variations throughout the week and ultimately decided that chips were the best option. During this process made minor adjustments to dark mode colors and said goodbye display names (and emojis)
We went through 3 phases in this process:
โจPhase 1โจ
Main priority was updating channel labels (low risk, as we could always revert to this version if Phase 2 didnโt work out).
We tested a few variations throughout the week and ultimately decided that chips were the best option. During this process made minor adjustments to dark mode colors and said goodbye display names (and emojis)
we are so back!
we're having a party inside figma
We ate croissants before and after
summary of my diet this week